Welcome to the blockchain gaming ecosystem

Moneta Today
4 min readOct 5, 2022

Welcome to the blockchain gaming ecosystem. We are focused on simple and casual games, and this market has more than 300 million players. A single token gives access to many games, whereby players can easily move from game to game and become co-owners of the entire ecosystem.

The blockchain agnostic approach gives us the opportunity not to depend on changing trends and use ecosystems such as BSC, Ethereum, Cosmos, OKC with maximum efficiency and support from them. Our technical team already has the ability to achieve fast results.

By adding new games to the ecosystem, we can expand the community and invest in them all our accumulated experience. The development and marketing aspects are getting cheaper and easier. A short production cycle allows us to innovate quickly in the rapidly changing GameFi market.

We are not reinventing the wheel. All of the laws of the construction of gameplay have already been studied. Our task is to transfer the best practices from the Web2 world to the Web3 world. By adding the ability to own and earn, we are creating a completely new experience for familiar games.

Our aim is mass adoption. Web3 games should be simple and understandable even for beginners. For the first encounter of the player, it is important to have enticing gameplay, graphics, and legend. All this should be accompanied by a simple entry into the game. It doesn’t matter to the user whether this game is on the blockchain or not, they can find out about it a little later. They come to play, and the possession and earnings will be pleasant discoveries on return visits.

Our HoneyWood project already has significant results. The game is built on Cosmos-SDK and is already in the Top 3 casual games according to playtoearn.net. We currently have more than 70k people in the community, 8k players, and a 5% conversion to paying users. We have combined two of the most popular casual match3 and farming mechanics in one game. Like Candy Crush Saga but with PvP, like Match Masters but with a farm meta. The production cycle of the game lasted 1 year, during which we assembled a team and debugged all the processes. The production of a similar game will take us less than six months, and marketing will be many times more effective.

We initially assembled a team for a startup, so we focus on flexibility and proactivity when hiring new employees. At the moment, the team has more than 20 people: game designers, artists, developers, lawyers, hr managers, product managers, copywriters, and community managers. Each employee receives a part of the payment in a token with a freeze for a year, having such an option, absolutely everyone is interested in a global and long-term result.

We divided the fundraising into 3 rounds: A, B and C. Round A is already closed. The team, the HoneyWood project, and many partnerships have been created with this money. Now we are opening Round B, which is several times larger than the previous round. We plan to invest this money in the development of the HoneyWood gameplay and community and the creation of 2 new casual games in 2024. In addition, we are actively looking for worthy teams with projects to attract to the ecosystem and plan to announce a grant program and hold a number of hackathons.

For game developers we offer:

  1. Automatic access to popular CEXs with a huge audience coverage (an agreement has already been signed with Bitmart);
  2. Marketing expertise and support. We went through a huge number of channels and spent a lot of money testing working and non-working tools. Being on the battlefield 24/7 we can make marketing many times stronger;
  3. Technical expertise and support. Knowing the tools will allow you to achieve the desired results for less money. Our interest in your success will save your budget.
  4. 70k people in the community who trust us. We play HoneyWood and are interested in other casual and mid-core games. Together we have fun and earn money

What game dev commands we are looking for:

  • The team adheres to the ideology of the ecosystem: gameplay, ease of entry for a new player, free-to-play first;
  • From 3 people in a team;
  • Community or number of players from 1k people;
  • Willingness to work together and develop

It is known that not every game “shoots” even if it is made with high quality. Many factors influence this as many game studios develop games in a series with the expectation that one successful game will make a profit and pay off the costs of producing the rest.

We plan to combine various game development projects and teams into a single system of casual and mid-core games. A single token — a token, will have more and more utility as the number of projects and the community increases. In our ecosystem, each game has its own mobile application, team, is unique, and is an independent product.

We are opening Round B and are open to contacts with institutional and private investors. Having a lot of experience and potential, we can offer attractive prices, and we will agree on a token freeze period. We work only in the legal field and have all the documents for the implementation of activities.

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